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Research Methods in Psychology: Quasi-Experimental Designs and Interrupted Time Series - P, Study notes of Psychology

Two research designs commonly used in psychology: p x e designs (quasi-experimental designs) and interrupted time series designs. P x e designs involve manipulating one factor while keeping others constant, and the document explains the difference between ex-post-facto and planned quasi-experiments. Interrupted time series designs are used when investigating the effects of interventions on behavior, and the document suggests solutions to the problem of confounding treatment and time. The document also includes examples and summaries.

Typology: Study notes

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Uploaded on 09/17/2009

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031:010 - Research Methods in Psychology Spring, 2009 April 2nd
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031:010 - Research Methods in Psychology – Spring, 2009 – April 2nd

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Outline

 P x E Designs (revisited)

 Interrupted Time Series Designs

P x E Designs (revisited)

 Two ways to run these quasi-experiments:

  1. take one sample and split the data – after the fact – in terms of the person factor
  • label: ex-post-facto quasi-experiment
  1. take two samples, one inside each level of the person factor
  • label: planned quasi-experiment

P x E Designs (revisited)

 Why does the distinction between ex-post-facto and planned quasi-experiments matter? answer depends on how many person factors are going to be included If there is only one person factor, then the only important difference is: planned quasi-expts have equal-sized groups ex-post-facto quasi-expts often do not therefore, planned usually have more power

P x E Designs (revisited)

 Example with two person factors: manipulated IV: stimulus-response compatibility PF#1: handedness (note: left-handers often show smaller SRC effects) PF#2: athleticism (note: athletes often show smaller SRC effects) Problem for the ex-post-facto approach: left-handers are more likely to be athletic (there’s a correlation between handedness and athleticism)

P x E Designs (revisited)

 Example with two person factors: PF#1: handedness PF#2: athleticism

table of Ns (out of 200 people sampled) athletes non-athlete right-handed 50 130 left-handed 10 10

Interrupted Time Series Design

 Many real-world “interventions” involve applying some treatment (to a group of people) and looking for a change in their behavior e.g., try a new way of teaching subtraction introduce a new anti-binge-drinking program  The problem is the automatic confound between before-vs-after treatment and time-of-testing  One solution to this problem is to use a non- equivalent control group in some other location  Another solution is to use an interrupted time series

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

is the drop in the DV due to the treatment or due to (anything related to) time?

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

Interrupted Time Series Design

treatment applied

whatever you’re interested in^ time

Interrupted Time Series Design

 If you have access to a second group (with little or no possible “cross-talk” between groups): add a nonequivalent control group apply the treatment to both groups, but at different times ( staggered time series )