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Applying Fractions to Tessellations: Edge-to-Edge Tessellations with Polygons - Prof. Serg, Assignments of History of Education

The concept of tessellations and how regular polygons with specific numbers of sides can enable edge-to-edge tessellation. The document also covers the relationship between internal angles of polygons in edge-to-edge tessellations. Students are encouraged to use paper manipulatives and custom tools to explore edge-to-edge tessellations with different triples of regular polygons.

Typology: Assignments

Pre 2010

Uploaded on 08/09/2009

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GRED 505 (Topics in mathematics for elementary teachers)
Assignment 6: Application of fractions to tessellations
A tessellation is a tiling of the plane using one or more shapes in a repeated pattern with
no holes (gaps) or overlaps.
Figure 1. Tessellations with (arbitrary) triangle and quadrilateral.
Figure 1 shows that triangles and quadrilaterals can tessellate the plane. From here it
follows that the sum of internal angles of any triangle equals to 180 and the sum of
internal angles of any quadrilateral equals to 360.
Consider edge-to-edge tessellation with three regular polygons with the number of sides
equals to n1, n2, and n3 respectively. For example, when n1=4, n2=6, and n3=12 we have
the case of a square (four sides), regular hexagon (six sides), and regular dodecagon (12
sides). Incidentally, 1/4+1/6+1/12=1/2. It can be shown that, in general, the equality
1/ n1+1/ n2+1/ n3=1/2 implies that regular polygons with the number of sides equals to n1,
n2, and n3, respectively, enable edge-to-edge tessellation. (Apparently, not any three
regular polygons can tessellate. Indeed, equilateral triangle, square, and regular pentagon
do not tessellate. Why?)
Instructor Sergei Abramovich
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GRED 505 (Topics in mathematics for elementary teachers)

Assignment 6: Application of fractions to tessellations

A tessellation is a tiling of the plane using one or more shapes in a repeated pattern with no holes (gaps) or overlaps. Figure 1. Tessellations with (arbitrary) triangle and quadrilateral. Figure 1 shows that triangles and quadrilaterals can tessellate the plane. From here it follows that the sum of internal angles of any triangle equals to 180 and the sum of internal angles of any quadrilateral equals to 360. Consider edge-to-edge tessellation with three regular polygons with the number of sides equals to n 1 , n 2 , and n 3 respectively. For example, when n 1 =4, n 2 =6, and n 3 =12 we have the case of a square (four sides), regular hexagon (six sides), and regular dodecagon ( sides). Incidentally, 1/4+1/6+1/12=1/2. It can be shown that, in general, the equality 1/ n 1 +1/ n 2 +1/ n 3 =1/2 implies that regular polygons with the number of sides equals to n 1 , n 2 , and n 3 , respectively, enable edge-to-edge tessellation. (Apparently, not any three regular polygons can tessellate. Indeed, equilateral triangle, square, and regular pentagon do not tessellate. Why?)

Figure 2. Edge-to-edge tessellation with three regular polygons. In Task 2 of Assignment 5 all representations of 1/2 as the sum of three different unit fractions have been found. Interpret these findings in terms of edge-to-edge tessellations. Use both paper manipulatives provided and GSP-based custom tools (available within the file labeled regular_polygons, gsp) to demonstrate edge-to-edge tessellations with available triples of different regular polygons. What representations of 1/2 as the sum of three different unit fractions found through Task 2 of Assignment 5 are included in your tessellations? What representations of 1/2 as the sum of three different unit fractions found through Task 2 of Assignment 5 are not included in your tessellations? Using the formula Sn =180( n -2) for the sum Sn of internal angles of an n -gon, interpret your edge-to-edge tessellations in terms of the relationships that exist among internal angles of the polygons involved. Glossary: triangle – a regular polygon with three sides square – a regular polygon with four sides pentagon – a regular polygon with five sides hexagon – a regular polygon with six sides heptagon – a regular polygon with seven sides octagon – a regular polygon with eight sides nonagon – a regular polygon with nine sides decagon – a regular polygon with ten sides dodecagon – a regular polygon with twelve sides pentadecagon – a regular polygon with fifteen sides hexadecagon – a regular polygon with sixteen sides octadecagon – a regular polygon with eighteen sides icosagon – a regular polygon with twenty sides icositetragon – a regular polygon with twenty-four sides tricontagon – a regular polygon with thirty sides